In this ending, we'll still see the awkward scene with Boss and the lovers, but it fast forwards to a few weeks later where Vincent has become a demon himself and has defeated Nergal and even uses him as a throne. Of course, he has a harem of succubi all for himself. To get it, the meter should be heavily in red, and the answers to Stage 9-2 should be "Of course I would," no, yes and then yes or practically setting aside the good and peaceful life and fully embracing the chaos. In an alternate ending that was only introduced in Full Body, Vincent gets to marry Catherine as a human when they get sucked by a portal. They had kids and most likely lived a happy life. Read Also: 'Catherine: Full Body' is Now Available on Nintendo Switch Plus How to Access and Change New Voice Track Katherine: Bad Ending To get this ending, the meter should be in blue and answer Yes to every answer in Stage 9. In this ending, Vincent decides to leave Catherine and goes back to Katherine. He then said the blonde girl was succubi, so his cheating did not count. However, Katherine doesn't fall for it, and he leaves him. To witness this ending, the meter should be red and in Stage 9-2, answer Yes, Yes, and choose the dialogue that states they want peaceful days. This ending plays out quite similarly to the bad end, but instead, Katherine decides to try it again with Vincent. Fast forward, the scene shows the two of them discussing the upcoming marriage. To get this ending, the meter should be blue, and the answers on the final stage are Yes, Yes, and then peaceful days. This ending is believed to be the canonical ending of the game, wherein Vincent gets help from his friends and the Boss to convince Katherine, and she gives him a second chance. They get married, and this inspires Vincent's friends to settle as well. To get the ending, the meter should be firmly in blue, and the answers should reject chaos at all costs and state they want a peaceful life, and they're ready for it. This alternate ending is terrible news for Vincent as Katherine rejected him even when he begged to go back, saying that cheating is cheating, whether it's an illusion or not. She then succeeds in a fashion magazine and moves one with someone else. This ending is quite complicated, so you might need an in-depth guide for it. But the gist is that the meter should be somewhere in the middle and then respond to Katherine's texts positively. By Stage 9-2, answer Yes, No, and No.How comforting it is to hang out with Vincent Brooks, the hero of Catherine. Though if anyone would shirk off the weight of that role, it would be him. ‘I just want life to stay the same!’ he says to a friend. Everything about him seems an expression of that sentiment. He’s a 32-year-old boy, wearing a candy-pink T-shirt, a cream leather jacket, and a curly clump of hair on his head. And look at the way he walks: a perpetual, slow-motion slouch, hands in pockets, elbows stuck out as though he were wearing armbands, trying to stay afloat. ![]() His expression is hapless – eyes peeled and panicky – but it’s tinged with the hangdog, as if, on some deep level, he suspects he might deserve whatever calamity should befall him. He’s the embodiment of the expression ‘go with the flow,’ only the flow has swept him out to sea. You’ve got an excellent chance to join him, in all his shambolic glory, with the recent release of Catherine: Full Body. The game is poised between a remake, a remaster, and a definitive redux of Catherine, which released back in 2012, for the PlayStation 3 and Xbox 360. It has been ported into the Persona 5 engine, glossing its colours with a brighter glow there are an extra 20 lavish anime cutscenes lighter difficulty levels, for those who wish to watch the story without steep spikes of challenge and there is a new character, Rin, a naïf with a bob of bubblegum hair who sticks to the story, after a desperate chance encounter with Vincent, and adds further tangles to the love triangle at its heart. Catherine full body boss full#īut the best thing about Catherine: Full Body is nothing. The game has perfected, like no other, the art of inactivity.
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